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iHore/vLLM
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Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
3,524 Commits 3 Branches 0 Tags
2385b60d8300ce730ae67d9ea945f06de9ec4e21
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9 Commits
Author SHA1 Message Date
Lucas Wilkinson d200972e7f [Bugfix] Marlin 2:4 temp fix for large M dim (>256) (#10464)
Signed-off-by: Lucas Wilkinson <lwilkinson@neuralmagic.com>
2024-11-19 19:40:33 -08:00
bnellnm eca2c5f7c0 [Bugfix] Fix support for dimension like integers and ScalarType (#9299) 2024-10-17 19:08:34 +00:00
Lucas Wilkinson aeb37c2a72 [CI/Build] Per file CUDA Archs (improve wheel size and dev build times) (#8845) 2024-10-03 22:55:25 -04:00
Lucas Wilkinson a8d604ca2a [Misc] Disambiguate quantized types via a new ScalarType (#6396) 2024-08-02 13:51:58 -07:00
Tyler Michael Smith 61a97c32f6 [Kernel] Fix marlin divide-by-zero warnings (#6904) 2024-07-30 01:26:07 +00:00
bnellnm 5467ac3196 [Kernel][Misc] Use TORCH_LIBRARY instead of PYBIND11_MODULE for custom ops (#5047) 2024-06-09 16:23:30 -04:00
Alexander Matveev 6066253296 Marlin 24 prefill performance improvement (about 25% better on average) (#4983) 2024-05-23 02:39:27 -04:00
Michael Goin 5f6d10c14c [CI/Build] Enforce style for C++ and CUDA code with clang-format (#4722) 2024-05-22 07:18:41 +00:00
Alexander MatveevandRobert Shaw 6979ade384 Add GPTQ Marlin 2:4 sparse structured support (#4790)
Co-authored-by: Robert Shaw <rshaw@neuralmagic.com>
2024-05-16 12:56:15 -04:00
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