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vLLM/vllm/core/block/naive_block.py
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Russell Bryant e489ad7a21 [Misc] Add SPDX-License-Identifier headers to python source files (#12628)
- **Add SPDX license headers to python source files**
- **Check for SPDX headers using pre-commit**

commit 9d7ef44c3cfb72ca4c32e1c677d99259d10d4745
Author: Russell Bryant <rbryant@redhat.com>
Date:   Fri Jan 31 14:18:24 2025 -0500

    Add SPDX license headers to python source files
    
This commit adds SPDX license headers to python source files as
recommended to
the project by the Linux Foundation. These headers provide a concise way
that is
both human and machine readable for communicating license information
for each
source file. It helps avoid any ambiguity about the license of the code
and can
    also be easily used by tools to help manage license compliance.
    
The Linux Foundation runs license scans against the codebase to help
ensure
    we are in compliance with the licenses of the code we use, including
dependencies. Having these headers in place helps that tool do its job.
    
    More information can be found on the SPDX site:
    
    - https://spdx.dev/learn/handling-license-info/
    
    Signed-off-by: Russell Bryant <rbryant@redhat.com>

commit 5a1cf1cb3b80759131c73f6a9dddebccac039dea
Author: Russell Bryant <rbryant@redhat.com>
Date:   Fri Jan 31 14:36:32 2025 -0500

    Check for SPDX headers using pre-commit
    
    Signed-off-by: Russell Bryant <rbryant@redhat.com>

---------

Signed-off-by: Russell Bryant <rbryant@redhat.com>
2025-02-02 11:58:18 -08:00

466 lines
16 KiB
Python

# SPDX-License-Identifier: Apache-2.0
from collections import deque
from typing import Deque, FrozenSet, Iterable, List, Optional, Tuple, Union
from vllm.core.block.common import (BlockPool, CopyOnWriteTracker, RefCounter,
get_all_blocks_recursively)
from vllm.core.block.interfaces import Block, BlockAllocator, BlockId, Device
Refcount = int
class NaiveBlockAllocator(BlockAllocator):
"""A simple block allocator that manages blocks of memory without prefix
caching.
Args:
create_block (Block.Factory): A factory function for creating new
blocks. This is used when a NaiveBlockAllocator is composed within
a prefix caching allocator -- the naive block allocator must
construct prefix caching blocks (but shouldn't know anything else
about them).
num_blocks (int): The total number of blocks to manage.
block_size (int): The size of each block in tokens.
block_ids (Optional[Iterable[int]], optional): An optional iterable of
block IDs. If not provided, block IDs will be assigned sequentially
from 0 to num_blocks - 1.
"""
def __init__(
self,
create_block: Block.Factory,
num_blocks: int,
block_size: int,
block_ids: Optional[Iterable[int]] = None,
block_pool: Optional[BlockPool] = None,
):
if block_ids is None:
block_ids = range(num_blocks)
self._free_block_indices: Deque[BlockId] = deque(block_ids)
self._all_block_indices = frozenset(block_ids)
assert len(self._all_block_indices) == num_blocks
self._refcounter = RefCounter(
all_block_indices=self._free_block_indices)
self._block_size = block_size
self._cow_tracker = CopyOnWriteTracker(
refcounter=self._refcounter.as_readonly())
if block_pool is None:
extra_factor = 4
# Pre-allocate "num_blocks * extra_factor" block objects.
# The "* extra_factor" is a buffer to allow more block objects
# than physical blocks
self._block_pool = BlockPool(self._block_size, create_block, self,
num_blocks * extra_factor)
else:
# In this case, the block pool is provided by the caller,
# which means that there is most likely a need to share
# a block pool between allocators
self._block_pool = block_pool
def allocate_immutable_block(self,
prev_block: Optional[Block],
token_ids: List[int],
extra_hash: Optional[int] = None,
device: Optional[Device] = None) -> Block:
"""Allocates a new immutable block with the given token IDs, linked to
the previous block.
Args:
prev_block (Optional[Block]): The previous block in the sequence. If
None, then the block to be allocated is the first block in the
sequence.
token_ids (List[int]): The token IDs to be stored in the new block.
Returns:
Block: The newly allocated immutable block.
"""
assert device is None
block = self.allocate_mutable_block(prev_block=prev_block)
block.append_token_ids(token_ids)
return block
def allocate_immutable_blocks(
self,
prev_block: Optional[Block],
block_token_ids: List[List[int]],
extra_hash: Optional[int] = None,
device: Optional[Device] = None) -> List[Block]:
assert device is None
num_blocks = len(block_token_ids)
block_ids = []
for i in range(num_blocks):
block_ids.append(self._allocate_block_id())
blocks = []
for i in range(num_blocks):
prev_block = self._block_pool.init_block(
prev_block=prev_block,
token_ids=block_token_ids[i],
block_size=self._block_size,
physical_block_id=block_ids[i])
blocks.append(prev_block)
return blocks
def allocate_mutable_block(self,
prev_block: Optional[Block],
extra_hash: Optional[int] = None,
device: Optional[Device] = None) -> Block:
"""Allocates a new mutable block, linked to the previous block.
Args:
prev_block (Optional[Block]): The previous block in the sequence. If
None, then the block to be allocated is the first block in the
sequence.
Returns:
Block: The newly allocated mutable block.
"""
assert device is None
block_id = self._allocate_block_id()
block = self._block_pool.init_block(prev_block=prev_block,
token_ids=[],
block_size=self._block_size,
physical_block_id=block_id)
return block
def _allocate_block_id(self) -> BlockId:
if not self._free_block_indices:
raise BlockAllocator.NoFreeBlocksError()
block_id = self._free_block_indices.popleft()
self._refcounter.incr(block_id)
return block_id
def _free_block_id(self, block: Union[Block, BlockId]) -> None:
if isinstance(block, Block):
block_id = block.block_id
block.block_id = None
else:
block_id = block
assert block_id is not None
refcount = self._refcounter.decr(block_id)
if refcount == 0:
self._free_block_indices.appendleft(block_id)
def free(self, block: Block, keep_block_object: bool = False) -> None:
# Release the physical block id
self._free_block_id(block)
# Release the block object
if not keep_block_object:
self._block_pool.free_block(block)
def free_block_id(self, block_id: BlockId) -> None:
self._free_block_id(block_id)
def fork(self, last_block: Block) -> List[Block]:
"""Creates a new sequence of blocks that shares the same underlying
memory as the original sequence.
Args:
last_block (Block): The last block in the original sequence.
Returns:
List[Block]: The new sequence of blocks that shares the same memory
as the original sequence.
"""
source_blocks = get_all_blocks_recursively(last_block)
forked_blocks: List[Block] = []
prev_block = None
for block in source_blocks:
# Increment refcount for each block.
assert block.block_id is not None
refcount = self._refcounter.incr(block.block_id)
assert refcount != 1, "can't fork free'd block"
forked_block = self._block_pool.init_block(
prev_block=prev_block,
token_ids=block.token_ids,
block_size=self._block_size,
physical_block_id=block.block_id)
forked_blocks.append(forked_block)
prev_block = forked_blocks[-1]
return forked_blocks
def get_num_free_blocks(self) -> int:
return len(self._free_block_indices)
def get_num_total_blocks(self) -> int:
return len(self._all_block_indices)
def get_physical_block_id(self, absolute_id: int) -> int:
"""Returns the zero-offset block id on certain block allocator
given the absolute block id.
Args:
absolute_id (int): The absolute block id for the block
in whole allocator.
Returns:
int: The zero-offset block id on certain device.
"""
return sorted(self._all_block_indices).index(absolute_id)
@property
def refcounter(self):
return self._refcounter
@property
def all_block_ids(self) -> FrozenSet[int]:
return self._all_block_indices
def cow_block_if_not_appendable(self, block: Block) -> BlockId:
"""Performs a copy-on-write operation on the given block if it is not
appendable.
Args:
block (Block): The block to check for copy-on-write.
Returns:
BlockId: The block index of the new block if a copy-on-write
operation was performed, or the original block index if
no copy-on-write was necessary.
"""
src_block_id = block.block_id
assert src_block_id is not None
if self._cow_tracker.is_appendable(block):
return src_block_id
self._free_block_id(block)
trg_block_id = self._allocate_block_id()
self._cow_tracker.record_cow(src_block_id, trg_block_id)
return trg_block_id
def clear_copy_on_writes(self) -> List[Tuple[BlockId, BlockId]]:
"""Returns the copy-on-write source->destination mapping and clears it.
Returns:
List[Tuple[BlockId, BlockId]]: A list mapping source
block indices to destination block indices.
"""
return self._cow_tracker.clear_cows()
def mark_blocks_as_accessed(self, block_ids: List[int],
now: float) -> None:
"""Mark blocks as accessed, used in prefix caching.
Since the naive allocator does not implement prefix caching, we do
nothing.
"""
pass
def mark_blocks_as_computed(self, block_ids: List[int]) -> None:
"""Mark blocks as computed, used in prefix caching.
Since the naive allocator does not implement prefix caching, we do
nothing.
"""
pass
def get_common_computed_block_ids(
self, computed_seq_block_ids: List[List[int]]) -> List[int]:
"""Determine blocks that can be skipped in prefill.
Since the naive allocator does not support prefix caching, always return
an empty list.
"""
return []
def promote_to_immutable_block(self, block: Block) -> BlockId:
raise NotImplementedError("There is no promotion for naive blocks")
def get_num_full_blocks_touched(self, blocks: List[Block]) -> int:
"""Returns the number of full blocks that will be touched by
swapping in/out.
Args:
blocks: List of blocks to be swapped.
Returns:
int: the number of full blocks that will be touched by
swapping in/out the given blocks. Non full blocks are ignored
when deciding the number of blocks to touch.
"""
# NOTE: for naive block, we use set to eliminate common blocks among
# seqs, also we compare the empty slots in the mutable blocks with
# lookahead slots to get the number of unique new block that are
# needed.
old_block_set = set()
for block in blocks:
if block.is_full:
old_block_set.add(block)
return len(old_block_set)
def swap_out(self, blocks: List[Block]) -> None:
for block in blocks:
self._free_block_id(block)
def swap_in(self, blocks: List[Block]) -> None:
for block in blocks:
# Here we allocate either immutable or mutable block and then
# extract its block_id. Note that the block object is released
# and the block_id is assigned to "block" to allow reusing the
# existing "block" object
if block.is_full:
tmp_block = self.allocate_immutable_block(
prev_block=block.prev_block, token_ids=block.token_ids)
else:
tmp_block = self.allocate_mutable_block(
prev_block=block.prev_block)
tmp_block.append_token_ids(block.token_ids)
block_id = tmp_block.block_id
tmp_block.block_id = None
self._block_pool.free_block(tmp_block)
block.block_id = block_id # Assign block_id
def get_prefix_cache_hit_rate(self) -> float:
return -1
def reset_prefix_cache(self) -> bool:
"""No prefix cache for naive block allocator."""
return True
def find_cached_blocks_prefix(self, block_hashes: List[int]) -> List[int]:
# Not applicable for naive block allocator.
return []
class NaiveBlock(Block):
"""An implementation of the Block class that does not support prefix
caching.
The NaiveBlock class represents a block of token IDs with a fixed size. It
provides methods for appending token IDs to the block and manages copy-on
-write operations when necessary.
Args:
prev_block (Block): The previous block in the sequence.
token_ids (List[int]): The initial token IDs to be stored in the block.
block_size (int): The maximum number of token IDs that can be stored in
the block.
allocator (BlockAllocator): The block allocator associated with this
block.
block_id (Optional[int], optional): The physical block index
of this block. Defaults to None, which means no allocation has been
made.
_cow_target (Optional[Block], optional): The copy-on-write target block.
If not provided, it defaults to self.
"""
def __init__(self,
prev_block: Optional[Block],
token_ids: List[int],
block_size: int,
allocator: BlockAllocator,
block_id: Optional[int] = None,
_cow_target: Optional[Block] = None,
extra_hash: Optional[int] = None):
self._token_ids: List[int] = []
self._block_size = block_size
self._prev_block = prev_block
self._block_id = block_id
self._allocator = allocator
self._cow_target = _cow_target if _cow_target is not None else self
self._append_token_ids_no_cow(token_ids)
def append_token_ids(self, token_ids: List[int]) -> None:
"""Appends the given token IDs to the block and performs a
copy-on-write if necessary.
Args:
token_ids (Optional[List[int]]): The token IDs to be appended
to the block.
"""
self._append_token_ids_no_cow(token_ids)
if self._block_id is not None:
self._block_id = (self._allocator.cow_block_if_not_appendable(
self._cow_target))
def _append_token_ids_no_cow(self, token_ids: List[int]) -> None:
"""Appends the given token IDs to the block
Args:
token_ids (List[int]): The token IDs to be appended to the block.
"""
if len(token_ids) == 0:
return
assert len(token_ids) <= self.num_empty_slots
self._token_ids.extend(token_ids)
@property
def computed(self) -> bool:
raise NotImplementedError
@computed.setter
def computed(self, value) -> None:
raise NotImplementedError
@property
def last_accessed(self) -> float:
raise NotImplementedError
@last_accessed.setter
def last_accessed(self, last_accessed_ts: float):
raise NotImplementedError
@property
def block_id(self) -> Optional[int]:
return self._block_id
@block_id.setter
def block_id(self, value: Optional[int]) -> None:
self._block_id = value
@property
def is_full(self) -> bool:
return self.num_empty_slots == 0
@property
def num_empty_slots(self) -> int:
return self._block_size - len(self.token_ids)
@property
def token_ids(self) -> List[int]:
return self._token_ids
@property
def num_tokens_total(self) -> int:
raise NotImplementedError(
"num_tokens_total is not used for naive block")
@property
def block_size(self) -> int:
return self._block_size
@property
def prev_block(self) -> Optional["Block"]:
return self._prev_block
@property
def extra_hash(self):
return None
@property
def content_hash(self) -> Optional[int]:
return None