Files
vLLM/vllm/v1/worker/gpu_worker.py
T
Russell Bryant e489ad7a21 [Misc] Add SPDX-License-Identifier headers to python source files (#12628)
- **Add SPDX license headers to python source files**
- **Check for SPDX headers using pre-commit**

commit 9d7ef44c3cfb72ca4c32e1c677d99259d10d4745
Author: Russell Bryant <rbryant@redhat.com>
Date:   Fri Jan 31 14:18:24 2025 -0500

    Add SPDX license headers to python source files
    
This commit adds SPDX license headers to python source files as
recommended to
the project by the Linux Foundation. These headers provide a concise way
that is
both human and machine readable for communicating license information
for each
source file. It helps avoid any ambiguity about the license of the code
and can
    also be easily used by tools to help manage license compliance.
    
The Linux Foundation runs license scans against the codebase to help
ensure
    we are in compliance with the licenses of the code we use, including
dependencies. Having these headers in place helps that tool do its job.
    
    More information can be found on the SPDX site:
    
    - https://spdx.dev/learn/handling-license-info/
    
    Signed-off-by: Russell Bryant <rbryant@redhat.com>

commit 5a1cf1cb3b80759131c73f6a9dddebccac039dea
Author: Russell Bryant <rbryant@redhat.com>
Date:   Fri Jan 31 14:36:32 2025 -0500

    Check for SPDX headers using pre-commit
    
    Signed-off-by: Russell Bryant <rbryant@redhat.com>

---------

Signed-off-by: Russell Bryant <rbryant@redhat.com>
2025-02-02 11:58:18 -08:00

286 lines
12 KiB
Python

# SPDX-License-Identifier: Apache-2.0
"""A GPU worker class."""
import gc
import os
from typing import TYPE_CHECKING, Optional
import torch
import torch.distributed
import torch.nn as nn
import vllm.envs as envs
from vllm.config import ParallelConfig, VllmConfig
from vllm.device_allocator.cumem import CuMemAllocator
from vllm.distributed import (ensure_model_parallel_initialized,
init_distributed_environment,
set_custom_all_reduce)
from vllm.logger import init_logger
from vllm.model_executor import set_random_seed
from vllm.platforms import current_platform
from vllm.utils import GiB_bytes
from vllm.v1.core.scheduler import SchedulerOutput
from vllm.v1.kv_cache_interface import KVCacheConfig, KVCacheSpec
from vllm.v1.outputs import ModelRunnerOutput
from vllm.v1.worker.gpu_model_runner import GPUModelRunner
logger = init_logger(__name__)
if TYPE_CHECKING:
from vllm.v1.core.scheduler import SchedulerOutput
class Worker:
def __init__(
self,
vllm_config: VllmConfig,
local_rank: int,
rank: int,
distributed_init_method: str,
is_driver_worker: bool = False,
):
# TODO: use WorkerBase.__init__(self, vllm_config=vllm_config)
self.vllm_config = vllm_config
self.model_config = vllm_config.model_config
self.cache_config = vllm_config.cache_config
self.lora_config = vllm_config.lora_config
self.load_config = vllm_config.load_config
self.parallel_config = vllm_config.parallel_config
self.scheduler_config = vllm_config.scheduler_config
self.device_config = vllm_config.device_config
self.speculative_config = vllm_config.speculative_config
self.prompt_adapter_config = vllm_config.prompt_adapter_config
self.observability_config = vllm_config.observability_config
self.parallel_config.rank = rank
self.local_rank = local_rank
self.rank = rank
self.distributed_init_method = distributed_init_method
if self.model_config.trust_remote_code:
# note: lazy import to avoid importing torch before initializing
from vllm.utils import init_cached_hf_modules
init_cached_hf_modules()
# Torch profiler. Enabled and configured through env vars:
# VLLM_TORCH_PROFILER_DIR=/path/to/save/trace
if envs.VLLM_TORCH_PROFILER_DIR:
torch_profiler_trace_dir = envs.VLLM_TORCH_PROFILER_DIR
logger.info("Profiling enabled. Traces will be saved to: %s",
torch_profiler_trace_dir)
self.profiler = torch.profiler.profile(
activities=[
torch.profiler.ProfilerActivity.CPU,
torch.profiler.ProfilerActivity.CUDA,
],
with_stack=True,
on_trace_ready=torch.profiler.tensorboard_trace_handler(
torch_profiler_trace_dir, use_gzip=True))
else:
self.profiler = None
def sleep(self, level: int = 1) -> None:
free_bytes_before_sleep = torch.cuda.mem_get_info()[0]
allocator = CuMemAllocator.get_instance()
allocator.sleep(offload_tags=("weights", ) if level == 1 else tuple())
free_bytes_after_sleep, total = torch.cuda.mem_get_info()
freed_bytes = free_bytes_after_sleep - free_bytes_before_sleep
used_bytes = total - free_bytes_after_sleep
assert freed_bytes >= 0, "Memory usage increased after sleeping."
logger.info(
"Sleep mode freed %.2f GiB memory, "
"%.2f GiB memory is still in use.", freed_bytes / GiB_bytes,
used_bytes / GiB_bytes)
def wake_up(self) -> None:
allocator = CuMemAllocator.get_instance()
allocator.wake_up()
def init_device(self):
if self.device_config.device.type == "cuda":
# torch.distributed.all_reduce does not free the input tensor until
# the synchronization point. This causes the memory usage to grow
# as the number of all_reduce calls increases. This env var disables
# this behavior.
# Related issue:
# https://discuss.pytorch.org/t/cuda-allocation-lifetime-for-inputs-to-distributed-all-reduce/191573
os.environ["TORCH_NCCL_AVOID_RECORD_STREAMS"] = "1"
# This env var set by Ray causes exceptions with graph building.
os.environ.pop("NCCL_ASYNC_ERROR_HANDLING", None)
self.device = torch.device(f"cuda:{self.local_rank}")
torch.cuda.set_device(self.device)
_check_if_gpu_supports_dtype(self.model_config.dtype)
gc.collect()
torch.cuda.empty_cache()
self.init_gpu_memory = torch.cuda.mem_get_info()[0]
else:
raise RuntimeError(
f"Not support device type: {self.device_config.device}")
# Initialize the distributed environment.
init_worker_distributed_environment(self.parallel_config, self.rank,
self.distributed_init_method,
self.local_rank)
# Set random seed.
set_random_seed(self.model_config.seed)
# Construct the model runner
self.model_runner = GPUModelRunner(self.vllm_config, self.device)
def load_model(self) -> None:
if self.vllm_config.model_config.enable_sleep_mode:
allocator = CuMemAllocator.get_instance()
assert allocator.get_current_usage() == 0, (
"Sleep mode can only be "
"used for one instance per process.")
context = allocator.use_memory_pool(tag="weights")
else:
from contextlib import nullcontext
context = nullcontext()
with context:
self.model_runner.load_model()
@torch.inference_mode()
def determine_available_memory(self) -> int:
"""Profiles the peak memory usage of the model to determine how much
memory can be used for KV cache without OOMs.
The engine will first conduct a profiling of the existing memory usage.
Then, it calculate the free memory that can be used for KV cache in
bytes.
.. tip::
You may limit the usage of GPU memory
by adjusting the `gpu_memory_utilization` parameter.
"""
torch.cuda.empty_cache()
torch.cuda.reset_peak_memory_stats()
_, total_gpu_memory = torch.cuda.mem_get_info()
# Execute a forward pass with dummy inputs to profile the memory usage
# of the model.
self.model_runner.profile_run()
free_gpu_memory, _ = torch.cuda.mem_get_info()
# NOTE(woosuk): Here we assume that the other processes using the same
# GPU did not change their memory usage during the profiling.
assert self.init_gpu_memory > free_gpu_memory, (
"Error in memory profiling. "
f"Initial free memory {self.init_gpu_memory}, current free memory"
f" {free_gpu_memory}. This happens when the GPU memory was "
"not properly cleaned up before initializing the vLLM instance.")
# Get the peak memory allocation recorded by torch
peak_memory = torch.cuda.memory_stats()["allocated_bytes.all.peak"]
# Check for any memory left around that may have been allocated on the
# gpu outside of `torch`. NCCL operations, for example, can use a few
# GB during a forward pass
torch.cuda.empty_cache()
torch_allocated_bytes = torch.cuda.memory_stats(
)["allocated_bytes.all.current"]
total_allocated_bytes = torch.cuda.mem_get_info(
)[1] - torch.cuda.mem_get_info()[0]
non_torch_allocations = total_allocated_bytes - torch_allocated_bytes
if non_torch_allocations > 0:
peak_memory += non_torch_allocations
available_kv_cache_memory = (
total_gpu_memory * self.cache_config.gpu_memory_utilization -
peak_memory)
return int(available_kv_cache_memory)
def get_kv_cache_spec(self) -> KVCacheSpec:
return self.model_runner.get_kv_cache_spec()
def initialize_cache(self, kv_cache_config: KVCacheConfig) -> None:
"""Allocate GPU KV cache with the specified kv_cache_config."""
if self.vllm_config.model_config.enable_sleep_mode:
allocator = CuMemAllocator.get_instance()
context = allocator.use_memory_pool(tag="kv_cache")
else:
from contextlib import nullcontext
context = nullcontext()
with context:
self.model_runner.initialize_kv_cache(kv_cache_config)
def compile_or_warm_up_model(self) -> None:
# warm up sizes that are not in cudagraph capture sizes,
# but users still want to compile for better performance,
# e.g. for the max-num-batched token size in chunked prefill.
warmup_sizes = self.vllm_config.compilation_config.compile_sizes.copy()
if not self.model_config.enforce_eager:
warmup_sizes = [
x for x in warmup_sizes if x not in
self.vllm_config.compilation_config.cudagraph_capture_sizes
]
for size in sorted(warmup_sizes, reverse=True):
logger.info("Compile and warming up model for size %d", size)
self.model_runner._dummy_run(size)
if not self.model_config.enforce_eager:
self.model_runner.capture_model()
# Reset the seed to ensure that the random state is not affected by
# the model initialization and profiling.
set_random_seed(self.model_config.seed)
def get_model(self) -> nn.Module:
return self.model_runner.get_model()
@torch.inference_mode()
def execute_model(
self,
scheduler_output: "SchedulerOutput",
) -> Optional[ModelRunnerOutput]:
output = self.model_runner.execute_model(scheduler_output)
return output if self.rank == 0 else None
def profile(self, is_start: bool = True):
if self.profiler is None:
raise RuntimeError("Profiler is not enabled.")
if is_start:
self.profiler.start()
else:
self.profiler.stop()
def check_health(self) -> None:
# worker will always be healthy as long as it's running.
return
def init_worker_distributed_environment(
parallel_config: ParallelConfig,
rank: int,
distributed_init_method: Optional[str] = None,
local_rank: int = -1,
) -> None:
"""Initialize the distributed environment."""
set_custom_all_reduce(not parallel_config.disable_custom_all_reduce)
init_distributed_environment(parallel_config.world_size, rank,
distributed_init_method, local_rank)
ensure_model_parallel_initialized(parallel_config.tensor_parallel_size,
parallel_config.pipeline_parallel_size)
def _check_if_gpu_supports_dtype(torch_dtype: torch.dtype):
# Check if the GPU supports the dtype.
if torch_dtype == torch.bfloat16: # noqa: SIM102
if not current_platform.has_device_capability(80):
capability = current_platform.get_device_capability()
gpu_name = current_platform.get_device_name()
if capability is None:
compute_str = "does not have a compute capability"
else:
version_str = capability.as_version_str()
compute_str = f"has compute capability {version_str}"
raise ValueError(
"Bfloat16 is only supported on GPUs with compute capability "
f"of at least 8.0. Your {gpu_name} GPU {compute_str}. "
"You can use float16 instead by explicitly setting the"
"`dtype` flag in CLI, for example: --dtype=half.")