Files
vLLM/vllm/plugins/__init__.py
T

58 lines
1.9 KiB
Python

import logging
from typing import Callable, Dict
import vllm.envs as envs
logger = logging.getLogger(__name__)
# make sure one process only loads plugins once
plugins_loaded = False
def load_plugins_by_group(group: str) -> Dict[str, Callable]:
import sys
if sys.version_info < (3, 10):
from importlib_metadata import entry_points
else:
from importlib.metadata import entry_points
allowed_plugins = envs.VLLM_PLUGINS
discovered_plugins = entry_points(group=group)
if len(discovered_plugins) == 0:
logger.debug("No plugins for group %s found.", group)
return {}
logger.info("Available plugins for group %s:", group)
for plugin in discovered_plugins:
logger.info("name=%s, value=%s", plugin.name, plugin.value)
if allowed_plugins is None:
logger.info("all available plugins for group %s will be loaded.",
group)
logger.info("set environment variable VLLM_PLUGINS to control"
" which plugins to load.")
plugins = {}
for plugin in discovered_plugins:
if allowed_plugins is None or plugin.name in allowed_plugins:
try:
func = plugin.load()
plugins[plugin.name] = func
logger.info("plugin %s loaded.", plugin.name)
except Exception:
logger.exception("Failed to load plugin %s", plugin.name)
return plugins
def load_general_plugins():
"""WARNING: plugins can be loaded for multiple times in different
processes. They should be designed in a way that they can be loaded
multiple times without causing issues.
"""
global plugins_loaded
if plugins_loaded:
return
plugins_loaded = True
plugins = load_plugins_by_group(group='vllm.general_plugins')
# general plugins, we only need to execute the loaded functions
for func in plugins.values():
func()